Guest Account Settings ALERTS () View New Posts Personal Messenger () Admin CP Moderators CP Log Out

KD is an AU (non-canon) Loveless RP forum. Septimal Moon - the government - has been oppressing its people for decades, prioritising those with written fates in the form of "true names" over those without such fates. Those that are in the know are amassing in retaliation. Will you join the other side of the fray? Or will you side with the superior?


CALLING ALL COUNCILMEN The 7 councilmen of Septimal Moon are about to hold a conference meeting in the Rathaus and discuss current events and future plans for the Capital. Sign-ups end May 15th. Read more about it here.


Add Reply
New Topic
New Poll

 Graves Spell List, Potential Spells for People to Use
 Posted: May 15 2018, 02:35 PM
"Is that dirt? Let me clean it for you."
WYNN ANDERS has made 3 posts.

played by
Wynn Anders
alignment: Neutral
elements: Cleaning
weaknesses: Books! Cleaning! Smell of fresh Linens!


Fireball - conjure a small ball of fire
Spark - conjure a small flame quickly
Burn - heat a flame to temperatures where they would hurt someone
Flame - create a flame
Warm Up - heats up an item or person
Blood Boil- literally heats targets blood to the point of boiling.
Ember - makes a small stone that burns bright and fast to create an ember
Blaze - creates flames that burn brightly
Ignite - to light on fire
Flame Inferno -Creates a tornado of flames headed towards the person.
Combust - causes subject to be devoured by flame
Char - to burn slightly, and reduce subject to the charcoal level of ash
Scorch - to cause subject to parch and shrivel with heat
Smolder- to heat for a long time at a consistent level
Singe - create a superficial burn
Scald - burns liquid to a boiling point

Strike - brings down a strike of lightning
Discharge - releases a burst of electrical energy out from your person
Flash - create a bright flash of energy with the potential to blind
Charge - charge up a strike by creating the lighting around.
Cage - Trap subject in a cage of electricity
Illuminate - give a visible shade of light based on the electric charge
Current - create a flow of electric energy from the air around you
Return - deflect attacks with this, returning the force of the attack
Static - create static to be released.
Bolt - creates a lightning bolt
Weaponize - encase a weapon that makes physical contact with the subject (lasso/whip/bat) in lightning to delivery an electrifying strike.
Energy absorb - use lighting to absorb force of any physical attack.
Shield -creates an electrical shield to deflect attacks.


Bubble - creates small bubbles of water
Bubble 2- Trap subject in a bubble of water
Wave - creates a wave of water
Tsunami - creates a huge wave of water with more force behind it
Walk - allows you to walk on water
Ripple- takes the water in your blood, and ripples it to cause internal problems
Pump- transfers one pool of water to another
Vortex - creates a large quantity of water that swirls in a circular direction
Liquidfy - turns object into water
Slice -cases subject to be sliced over by highly dense water
Spike - creates a spike of water
Beam - creates a beam of water
Dive - allows the caster to breathe in water.
Whirlpool - creates a spiral at the middle of the pool of water
Fall- creates water to foall onto subject
Soak - perpetually adds more water to encase subject and keep them in water
Drench - Encases subject in water temporarily covering them

spear - creates a spear out of ice
lance - creates a lance out of ice
encase - puts subject covered into ice
chill - brings down the temerature of water in the body to ice levels
beam - creates a beam of ice
shroud -chreates a wall of ice that is
storm - create multiple ice shards then form it into a storm
shine - create a reflective ice, like a mirror
skate - forces the floor beneath the subject to refine to a glare like state, making it slippery
stitch - refines ice into thread to stitch up two parts
shrapnel- creates a hollow projectile of ice that bursts upon impact
Pierce - pierces subject with ice.


> ROCK (Soil, Minerals)
Crush - sends a lump of sand hardened, to crush the subject
Quicksand - creates a soft wet patch of soil that swallows things that tread into it
Eat Dirt - forces a patch of dirt to go into the face of subject, and try to force it's way down the throat
Mud - softens the soil to make a mess
Dust - dries the dirt in order to create dust (it can be useful to blow in peoples faces)
Loam - creates a patch of soil that plants will grow well in
Sludge - Thickens mud in order to slow movement through it.
Lustre - gives yourself a sheen
Magnet - Alters the chemical properties of a mineral in order to make it magnetic
Hard On - hardens the skin of the caster
Quake - moves the earth in order to shake it.

Radar - you can use sonic waves to make a randar of your surroundings
photosynthesis - your skin acts like a plant and it absorbs sunlight as nutrients
Seedlings - creates seeds that explode upon impact
Venomous Seedlings - your seedlings now release a toxin into the air upon impact
Intervined - binds the user in vines
Pheremones- can exhale a pheremone mist that affects a persons lust. Make ya smell nice
Thorny Wall : Creates a wall of thorns
Barkskin: Creats an armor similar to bark
Herbal Medicine: Create a salve that is accelerated healing
Flora : creates patches of random flowers
Camoflague: Turns the casters skin into camoflauge - good for hiding
ForestFold - folds in the forest around you

Cloud Buddy - You can create a little cloud buddy that will follow you aroun.
Fog - Create a thick wave of dense air to mask your prescence
Flight - Push pressurized air under you in order to attain flight
Lullaby - Use a song of multiple pitches of air to lull subject to sleep
Silence - You can manipulate air around you to quiet smaller sounds
Puppet -You can shift the location of sounds to make them quieter, like a master pulling on puppet strings
Gust - Creates a gust of wind
Vibrate - alternates the level of wind in the air to where they can be applied as a force to disable subject
Empty - clears the air out of specific cubic area
Zephyr -creates a lightweight breeze
Breeze - gentle winds up to 31 mph
Gale - Creates winds up to 62 mph
Tornado - Create a violent funnel of air that swirls with force
Push - use the air to subject in the direction
Pull - uses air to pull subject in a direction

> > *TIME










1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

Topic Options
Add Reply
New Topic
New Poll



Sister Sites Registered & Protected
control skin by von of sonder
Penelope the Cbox